Settlement.cs
858 Bytes
using System;
using System.Collections.Generic;
namespace Maps.Entities
{
public partial class Settlement
{
public Settlement()
{
BusStop = new HashSet<BusStop>();
FlowIntensity = new HashSet<FlowIntensity>();
ServiceObject = new HashSet<ServiceObject>();
SettlementAddressLink = new HashSet<SettlementAddressLink>();
}
public int SettlementId { get; set; }
public string Name { get; set; }
public string Sign { get; set; }
public virtual ICollection<BusStop> BusStop { get; set; }
public virtual ICollection<FlowIntensity> FlowIntensity { get; set; }
public virtual ICollection<ServiceObject> ServiceObject { get; set; }
public virtual ICollection<SettlementAddressLink> SettlementAddressLink { get; set; }
}
}